${value} Charge Levels | 3 |
Launches ${value} Projectile(s) | 1 |
${value} Second(s) Charge Level Duration | 10 |
${value} Vitality Damage | min: [15.0, 19.0, 23.0, 27.0, 31.0, 36.0, 42.0, 49.0, 57.0, 66.0, 76.0, 87.0, 99.0, 112.0, 127.0, 144.0] |
+${value}% Total Damage | 30 36 42 48 54 60 66 72 78 84 90 96 102 108 114 120 |
MaxLevel | 12 |
UltimateLevel | 16 |